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IChartSerializerSettings

Type interface

Sources

IChartSerializerSettings is an interface: it describes a shape of data and is not imported on its own.

Inheritance

IChartSerializerSettings extends ISerializerSettings.

IChartSerializerSettings is not extended by any other symbol.

Properties

includeRoot

Type undefined | false | trueDefault falseSince 5.20.2

Adds a root section with what was configured on the Root, such as its settings, formatters and locale.

removeEmptyObjects

Type undefined | false | trueDefault true

Leaves empty objects out of the output.

resources

Type undefined | objectSince 5.21.4

Objects to write out by name instead of copying them: geodata packs and locales, under the names JsonParser gets them by in its resources, e.g. { am5geodata_worldLow }. Without them, only packs loaded as globals (the script version) are written as names.

18 inherited items
animations

Type ArrayInherited from IEntitySettingsSince 5.20.8

Animations the element plays on its own, described as data - so they can be set from a JSON config and saved with it.

Each one animates a setting of the element (or, with target: "dataItem", a value of its data item - a map point's positionOnLine, say). They start when the setting is applied, restart when it changes, and stop when the element is disposed. A saved config keeps what was configured, never a value caught half way through an animation.

sprite.set("animations", [
  { key: "rotation", to: 360, duration: 4000, loops: 0 },
  { key: "scale", from: 1, to: 1.3, duration: 800, loops: 0, yoyo: true, easing: "sine" }
]);
excludeProperties

Type ArrayInherited from ISerializerSettingsSince 5.3.2

Properties to leave out of the output, e.g. "data".

excludeSettings

Type ArrayInherited from ISerializerSettings

Settings to leave out of the output. Ignored when includeSettings is set.

fullSettings

Type ArrayInherited from ISerializerSettingsSince 5.7.0

Settings whose plain-object values are written with all their keys.

In other settings, a plain object comes out empty.

functionsAs

Type "string" | "function"Default "string"Inherited from ISerializerSettings

How adapter callbacks are written (see includeAdapters): "string" as their source code, "function" as the functions themselves, which JSON can't hold. ChartSerializer uses "function" unless set.

id

Type undefined | stringInherited from IEntitySettings

A unique ID for looking the element up in root.entitiesById. Setting an ID that another element already has throws an error.

ignoreThemes

Type undefined | false | trueDefault falseInherited from IEntitySettingsSince 5.15.6

Ignores themes: no theme rule applies to the element, not even one of the default theme.

includeAdapters

Type undefined | false | trueDefault falseInherited from ISerializerSettingsSince 5.15.0

Writes the elements' adapters.

includeSettings

Type ArrayInherited from ISerializerSettings

The only settings to write; all others are left out.

includeStates

Type undefined | false | trueDefault falseInherited from ISerializerSettingsSince 5.15.0

Writes the elements' states.

maxDepth

Type undefined | numberDefault 2Inherited from ISerializerSettings

How many levels of nested objects to write; deeper ones are left out.

runningAnimations

Type undefined | false | trueDefault trueInherited from ISerializerSettingsSince 5.20.8

Write an animation started in code that loops forever - a globe that keeps turning, a marker that keeps pulsing - into the animations setting, so the saved chart plays it too. Animations that end (appear(), state changes, zooming) are never written, and neither is one whose easing is a function of its own rather than one of amCharts' easings.

stateAnimationDuration

Type undefined | numberDefault 0Inherited from IEntitySettings

How long, in milliseconds, a switch from one state to another animates.

0 switches at once.

stateAnimationEasing

Type $ease.EasingDefault out(cubic)Inherited from IEntitySettings

Easing of the animated switch from one state to another.

themes

Type ArrayInherited from IEntitySettings

Themes applied to the element and everything inside it.

themeTags

Type ArrayInherited from IEntitySettings

Tags that theme rules can target. They also count for the element's children, so a rule can match a child by a tag of its parent.

More info: Themes

themeTagsSelf

Type ArrayInherited from IEntitySettings

Tags that theme rules can target, like themeTags, but only for this element, not its children.

More info: Themes

userData

Type anyInherited from IEntitySettings

Any data of your own to keep with the element.