ISliceGrouperSettings
Type interface
Sources
ISliceGrouperSettings is an interface: it describes a shape of data and is not imported on its own.
Inheritance
ISliceGrouperSettings extends IEntitySettings.
ISliceGrouperSettings is not extended by any other symbol.
Properties
clickBehaviorType
"none"|"break"|"zoom"Default"none"What a click on the group slice does:
"none": nothing."break": replaces the group slice with the small slices."zoom": shows only the small slices, hiding the others.
groupNameType
undefined|stringDefault"Other"Name (category) of the group slice.
legendType
LegendLegend to keep in step with the grouping: it gets an item for the group slice, and the items of the grouped slices are hidden.
limitType
undefined|numberKeeps only this many first slices; the rest are grouped.
seriesType
PercentSeriesThe series whose small slices are grouped.
thresholdType
undefined|numberDefault5Slices whose share of the total is at or below this percent are grouped.
9 inherited items
animationsType
ArrayInherited fromIEntitySettingsSince 5.20.8Animations the element plays on its own, described as data - so they can be set from a JSON config and saved with it.
Each one animates a setting of the element (or, with
target: "dataItem", a value of its data item - a map point'spositionOnLine, say). They start when the setting is applied, restart when it changes, and stop when the element is disposed. A saved config keeps what was configured, never a value caught half way through an animation.sprite.set("animations", [ { key: "rotation", to: 360, duration: 4000, loops: 0 }, { key: "scale", from: 1, to: 1.3, duration: 800, loops: 0, yoyo: true, easing: "sine" } ]);idType
undefined|stringInherited fromIEntitySettingsA unique ID for looking the element up in
root.entitiesById. Setting an ID that another element already has throws an error.ignoreThemesType
undefined|false|trueDefaultfalseInherited fromIEntitySettingsSince 5.15.6Ignores themes: no theme rule applies to the element, not even one of the default theme.
stateAnimationDurationType
undefined|numberDefault0Inherited fromIEntitySettingsHow long, in milliseconds, a switch from one state to another animates.
0switches at once.stateAnimationEasingType
$ease.EasingDefaultout(cubic)Inherited fromIEntitySettingsEasing of the animated switch from one state to another.
themesType
ArrayInherited fromIEntitySettingsThemes applied to the element and everything inside it.
themeTagsType
ArrayInherited fromIEntitySettingsTags that theme rules can target. They also count for the element's children, so a rule can match a child by a tag of its parent.
More info: Themes
themeTagsSelfType
ArrayInherited fromIEntitySettingsTags that theme rules can target, like
themeTags, but only for this element, not its children.More info: Themes
userDataType
anyInherited fromIEntitySettingsAny data of your own to keep with the element.