IInterfaceColorsSettings
Type interface
Sources
IInterfaceColorsSettings is an interface: it describes a shape of data and is not imported on its own.
Inheritance
IInterfaceColorsSettings extends IEntitySettings.
IInterfaceColorsSettings is not extended by any other symbol.
Properties
alternativeBackgroundType
ColorA color that contrasts with
background, for elements that should stand out from it, such as tooltips.alternativeTextType
ColorText color over
alternativeBackground, such as in tooltips.backgroundType
ColorBackground color, for elements that should blend with what is behind the chart, such as legend item backgrounds.
disabledType
ColorColor for disabled elements.
fillType
ColorColor for general fills, such as a scrollbar's background.
gridType
ColorColor of grid lines.
negativeType
ColorColor for negative values, such as a fall.
positiveType
ColorColor for positive values, such as a rise.
primaryButtonType
ColorPrimary button fill color.
primaryButtonActiveType
ColorPrimary button fill color when active.
primaryButtonDisabledType
ColorPrimary button fill color when disabled.
primaryButtonDownType
ColorPrimary button fill color while pressed.
primaryButtonHoverType
ColorPrimary button fill color on hover.
primaryButtonStrokeType
ColorPrimary button stroke (outline) color.
primaryButtonTextType
ColorPrimary button text color.
primaryButtonTextDisabledType
ColorPrimary button text color when disabled.
secondaryButtonType
ColorSecondary button fill color.
secondaryButtonActiveType
ColorSecondary button fill color when active.
secondaryButtonDownType
ColorSecondary button fill color while pressed.
secondaryButtonHoverType
ColorSecondary button fill color on hover.
secondaryButtonStrokeType
ColorSecondary button stroke (outline) color.
secondaryButtonTextType
ColorSecondary button text color.
strokeType
ColorColor for general outlines.
textType
ColorLabel text color.
warningType
ColorColor between
negativeandpositive, such as a warning or the middle of a scale from bad to good.
9 inherited items
animationsType
ArrayInherited fromIEntitySettingsSince 5.20.8Animations the element plays on its own, described as data - so they can be set from a JSON config and saved with it.
Each one animates a setting of the element (or, with
target: "dataItem", a value of its data item - a map point'spositionOnLine, say). They start when the setting is applied, restart when it changes, and stop when the element is disposed. A saved config keeps what was configured, never a value caught half way through an animation.sprite.set("animations", [ { key: "rotation", to: 360, duration: 4000, loops: 0 }, { key: "scale", from: 1, to: 1.3, duration: 800, loops: 0, yoyo: true, easing: "sine" } ]);idType
undefined|stringInherited fromIEntitySettingsA unique ID for looking the element up in
root.entitiesById. Setting an ID that another element already has throws an error.ignoreThemesType
undefined|false|trueDefaultfalseInherited fromIEntitySettingsSince 5.15.6Ignores themes: no theme rule applies to the element, not even one of the default theme.
stateAnimationDurationType
undefined|numberDefault0Inherited fromIEntitySettingsHow long, in milliseconds, a switch from one state to another animates.
0switches at once.stateAnimationEasingType
$ease.EasingDefaultout(cubic)Inherited fromIEntitySettingsEasing of the animated switch from one state to another.
themesType
ArrayInherited fromIEntitySettingsThemes applied to the element and everything inside it.
themeTagsType
ArrayInherited fromIEntitySettingsTags that theme rules can target. They also count for the element's children, so a rule can match a child by a tag of its parent.
More info: Themes
themeTagsSelfType
ArrayInherited fromIEntitySettingsTags that theme rules can target, like
themeTags, but only for this element, not its children.More info: Themes
userDataType
anyInherited fromIEntitySettingsAny data of your own to keep with the element.